Face
Made in processing, so screenshot:
and the code:
size(500,700);
background(255,89,143);
noStroke();
fill(6,106,160);
ellipse(250,280, 372,400);
beginShape();
vertex(72,228);
vertex(37,312);
vertex(107,285);
endShape(CLOSE);
beginShape();
vertex(76,229);
vertex(40,470);
vertex(101,430);
vertex(75,480);
vertex(190,440);
endShape(CLOSE);
beginShape();
vertex(314,430);
vertex(394,488);
vertex(380,426);
vertex(464,479);
vertex(437,277);
endShape(CLOSE);
fill(241,201,173);
rect(215,425, 75,130);
fill(244,220,189);
ellipse(250,300, 300,340);
stroke(0);
strokeWeight(8);
line(118,307, 149,320);
line(369,307, 344,320);
stroke(4,73,111);
noFill();
curve(163,316, 166,235, 225,214, 220,289);
curve(282,289, 287,214, 346,235, 343,316);
stroke(245,154,141);
curve(250,270, 204,406, 286,406, 250,270);
stroke(255);
strokeWeight(5);
fill(0,162,232);
ellipse(180,320, 60,110);
ellipse(310,320, 60, 110);
noStroke();
fill(255);
ellipse(164,340, 20,40);
ellipse(295,340, 20,40);
fill(6,106,160);
beginShape();
vertex(77,325);
vertex(134,390);
vertex(102,260);
vertex(145,264);
vertex(170,216);
vertex(175,260);
vertex(261,259);
vertex(319,178);
vertex(354,286);
vertex(347,368);
vertex(414,284);
vertex(392,163);
vertex(326,103);
vertex(224,80);
vertex(177,95);
vertex(91,191);
endShape(CLOSE);
fill(255,201,14);
curve(87,900, 126,566, 370,566, 407,900);
beginShape();
vertex(126,566);
vertex(370,566);
vertex(412,700);
vertex(91,700);
endShape(CLOSE);