Bird’s Eye View is a map that one explores using their head. My plan is to use with FaceOSC to create a control scheme allowing one to move around a map using their head position. I also have to make a program that splits my giant map image into tiles, and then displays the relevant tiles based on where the motions of the user’s head places the view port.
Big thanks to Golan Levin for explaining to me how a map-tile-loader should work.
Below are a few sample images from the map I’ll be using. It was stitched together from snapshots of satellite images available through Google Maps (In other words, even though I have edited these images, I do not claim ownership over them, and am using them for a purely academic purpose.).