OFF: A Surrealist take on the RPG

OFF is unquestionably my favourite video game. It is, essentially, what happens when a Belgian surrealist makes a game.

Off

Interactive narrative is still a fairly young medium, and has relied mainly on more conventional narrative forms as a result. OFF represents a new direction in this field, one that is aware and critical of both the medium and audience, and it’s a damn good game to boot.

The team behind OFF, Unproductive Fun Time, consists of only a handful of people, headed up by Mortis Ghost. Ghost was something of an auteur on the project, although his 2nd did have significnat influence on the final vision.

I see OFF as a herald for a future of greater experimentation in interactive narrative, as creators continuer to develop their understanding of the medium.

http://forum.starmen.net/forum/Fan/Games/OFF-by-Mortis-Ghost

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