Automaton: Art Is
Make art, make art, an artist should make art. It’s a command, it’s an instinct, an impulse. My piece “The Art Is” looks at the almost mechanical nature in which art is created. As the servo spins, it moves the wires attached to it and, as result, also spins the handle back and forth. This prompts foot like gears that kick the posts connected to the desk and the arm of the automaton and move it up and down. The automaton is forced to make art until it bleeds.
The ArtistFinal Product
Circuit
Servo diagramAurdino code:
// Sweep
// by BARRAGAN
#include <Servo.h>
Servo myservo; // create servo object to control a servo
// a maximum of eight servo objects can be created
int pos = 0; // variable to store the servo position
void setup()
{
myservo.attach(9); // attaches the servo on pin 9 to the servo object
}
void loop()
{
for(pos = 0; pos < 270; pos += 1) // increased the distance the servo spins to 270
myservo.write(pos); // tell servo to go to position in variable 'pos'
delay(5); // decreased the delay to 5 seconds
}
for(pos = 270; pos>=1; pos-=1) // increased the distance in which the servo spins to 270
{
myservo.write(pos); // tell servo to go to position in variable 'pos'
delay(5); // decreased the delay to 5 second
}
}
10/5/2014
diagramFor my automaton I aim to create a human like structure made out of sculpey clay, wood and wire that moves both it’s head and hands in response to the motor. Below are a few sketches I made for the automaton and the specific gears and parts that might be required for it.
Structure interior How it will function