spooky skeleton found in my closet

In this project, i toyed with the phrase "skeletons in the closet" and used Unity to make the idiom an (augmented) reality. I've established a relationship between the skeleton and the closet by confining the figure within the space. With its movement, the skeleton looks trapped and anxious - even inquisitive of its surroundings. It glances at the viewer and looks away with secretive movements. I wanted to also make it move out of the closet to symbolize the revealing of one's secrets but was not familiar enough with Unity and animations to implement this idea.

skeleton model