spooky skeleton found in my closet
In this project, i toyed with the phrase "skeletons in the closet" and used Unity to make the idiom an (augmented) reality. I've established a relationship between the skeleton and the closet by confining the figure within the space. With its movement, the skeleton looks trapped and anxious - even inquisitive of its surroundings. It glances at the viewer and looks away with secretive movements. I wanted to also make it move out of the closet to symbolize the revealing of one's secrets but was not familiar enough with Unity and animations to implement this idea.