A chandelier with a twist suspended within one of the alcoves in gates.

I've always had the sense that the center helix area of Gates felt a little empty. There is lots of open space and clear architecture but very little character to it. I thought an augmented reality sculpture would be the perfect addition to the place. I wanted to make something that felt classy and modern enough to fit into the aesthetic Gates is going for but also just a little bit quirky. I added the subtle movement of the particles to make the sculpture feel more compelling and catch the viewers eye for more than a passing moment. Overall, I would have liked to do a bit more with this project than I ended up doing, but struggled a much more with Unity than expected.