I created this playful AR experience specifically for the night light in my bedroom to add more liveliness to the moment. The materials and particles used in the scene are intentionally made glowy, thus contrasting the surrounding environment and can be viewed as part of a virtual night light. The fishes swim around the viewer in circular motions with different velocities and distance.

Given the way of how the found model was made, the animation was first done with deformer which gives a better result: (this gif doesn't loop for some reason, so if you want to look at it please refresh the page)

However, unity does not support deformer animation import thus I had to go with rigging even though it fragments the mesh: