Chloe – LaserCut Screen (In Progress)
Inspired by this topography-style graphic I found while scrolling through Tumblr, as well as Ian Dixon’s ‘Roots’, I studied his code, along with other organic and Perlin noise simulations to try to recreate the organic, flowy blobs, and enclosing them within a circle to make for an interesting silhouette I wouldn’t have the patience of cutting by hand.
Unfortunately I haven’t been able to figure out how to get the outlines, as opposed to trying to be smart and having white eclipse trails over a black circle. At the same time I have yet to figure out how to implement a repulsion system for each drawing particle so as to make them stay a little more separate. Hopefully I can figure out something soon.