As a preface, I did not know of many interactive/computational artworks before this class and most of my exposure to this field has been from looking through OpenProcessing.
One project I remember distinctly is Jason Labbe's sketch entitled "Frozen Brush"
The user interacts with this sketch by moving their mouse across the screen, dragging the "frozen brush" along with it.
<
Jason Labbe is an artist with a strong background in visual effects, game development, and 3d animation. He has worked on films such as "Avatar", "The Avengers: Age of Ultron", and other projects that require the use of sophisticated special effects. Thus, one can assume that he is inspired by game engine physics and other aspects of computer-generated simulations.
Before coming across this project, I had just begun experimenting with Processing and P5, playing around with simple blocks and shapes. It was only after seeing this project and those similar to it that I realized how dynamic, intelligent, artistic, and interactive computational artworks could be. I admire the colors within this sketch and the fluidity of the movement of the "ice" as your mouse interacts with the code. Although simplistic, I think that this sketch is really beautiful because it's straightforward but also seems well-thought out. I aspire to make computational artwork that seems a lot simpler than it is while maintaining a level of artistic complexity.
One thing I would have liked to see in this project is -surprisingly- more interactivity. It would have been interesting to take in the pressure of the user's mouseclick and use that information to affect the movement of the brush. In addition, since it is titled "Frozen Brush", I would have enabled a function that allows the user to actually paint onto the screen. Another feature that would have made this project more interesting and interactive is the use of sound. For some reason, I naturally associated the movement of the brush with sound. An implementation of the visual effects of this project with another associating the position of the brush with sound would be very interesting to interact with.