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Firewatch by Campo Santo

A game that I admire and have played several times over is Firewatch, by the video game studio Campo Santo. It is a story-driven game in which the player, Henry, takes up a summer job as a fire lookout in Wyoming. The player receives instructions and information from his supervisor, Delilah, via radio and together they investigate strange happenings in the park.

With a love for nature and exploration, what I admire the most are the visuals of this game - the atmosphere, the strong and constantly changing color palettes, and the immersive quality this brings. The fact that such an eye-catching game was made using Unity is impressive to me, and that combined with a heavily story-based game is what drew me into it.

The game was made in Unity by a group of 10 people. They utilized many Unity add-ons, including Make Code Now!'s "SECTR Complete".

Due to similar visual styles, I imagine this game was inspired by Journey. I believe (and hope) that this game points to a future with more exploratory narrative-driven games that continue to focus on leading the player through the eyes of a character.

via GIPHY

Image source and more development info: http://blog.camposanto.com/ 
Game website: http:/www.firewatchgame.com/
Gameplay trailer: https://www.youtube.com/watch?v=ey96j2aH32U