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60212: INTERACTIVITY & COMPUTATION
CMU School of Art, Fall 2018 • Prof. Golan Levin / TA: Char Stiles
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Unity3d.com tutorial screenshots:
Loop:
Translate and Rotate:
Destroy:
Awake & start:
Scripts and Behavior Components:
Overall, this is a very engaging tutorial to follow. The zip file is extremely helpful. When I have trouble following one part, I can just use the demo in the zip file and figure out what should be correctly done. As someone who has no experience with unity before, this tutorial helps me quickly get my hands on making simple things in unity. And now I can confidently say that I know how to create a system in unity :).
content creation checklist when making assets
Screenshots from "Beginner Gameplay Scripting"
I watched a few of the scripting tutorials, and it's set up surprisingly similarly to the stuff we've done with p5, Processing, Glitch, etc. I've gotten pretty used to the functions called every frame, or called every mouse click, or whatever it is, so learning to make cool things in Unity scripts should just be a matter of familiarizing myself with the built in capabilities of the UnityEngine library.
Here's a screenshot of a little game I made where you can move around and click on cubes to make them shoot in a certain direction.
It was surprisingly easy to use Unity, pretty intuitive setup 🙂