airsun-UnityEssentials

Part One
Part Two
Part Three
Part Four
Part Five
Part Six
Part Seven
Part Eight
Part Nine
Part Ten
Part Eleven
Part Tewlve
Part Thirteen
Part Fourteen
Part Fifteen

Overall, this is a very engaging tutorial to follow. The zip file is extremely helpful. When I have trouble following one part, I can just use the demo in the zip file and figure out what should be correctly done. As someone who has no experience with unity before, this tutorial helps me quickly get my hands on making simple things in unity. And now I can confidently say that I know how to create a system in unity :).

chewie-UnityEssentials

 

content creation checklist when making assets

  • low poly, fast rendering objects
  • have objects snapped to origin
  • properly laid out UVs... two channels:
    • texture
    • lightmaps
  • Keep textures power of 2
  • clean directories
  • .fbx

dinkolas-UnityTutorial

I watched a few of the scripting tutorials, and it's set up surprisingly similarly to the stuff we've done with p5, Processing, Glitch, etc. I've gotten pretty used to the functions called every frame, or called every mouse click, or whatever it is, so learning to make cool things in Unity scripts should just be a matter of familiarizing myself with the built in capabilities of the UnityEngine library.

Here's a screenshot of a little game I made where you can move around and click on cubes to make them shoot in a certain direction.