I contained one of my collaborators in a cage. Created with ocannoli and the 60-212F18 TA.
sapeck-08-justaline-screengrab
sapeck-08-justaline-screengrab
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sapeck-08-justaline-over-the-shoulder
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captions settings, opens captions settings dialog
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The piece can be experienced in two ways: 1) one or more things or people stand within the bounds of the cage and the viewer moves around it, or 2) the viewer stands within the cage.
I started off by drawing things at human scale, and ended up drawing a human figure. I thought it would be fun to see my line drawing come to life. Each single-line drawing would be somehow automatically rigged, and start to walk around by itself. It would soon be a room full of such figures.
The tutorial was very informative and easy to follow. It introduced me to new functions in Unity that I wasn't aware of such as post-processing. I would definitely recommend it to anyone looking to learn Unity for the first time. I also came to think that a well-organized hierarchy and workflow is just as important as well-written scripts in Unity.