Some Screenshots from the Beginner Gameplay Scripting Unity Tutorials:

60212: INTERACTIVITY & COMPUTATION
CMU School of Art, Fall 2018 • Prof. Golan Levin / TA: Char Stiles

Activating GameObjects:

Awake and Start:

Classes:

Conventions and Syntax:

Delta Time:

Destroy:

Enabling and Disabling Components:

Get Axis:

If Statements:

Instantiate:

Invoke:

Look At:

Loops:

Scope and Access Modifiers:

Behavior Components:

Switch Statements:

Translate and Rotate:

Update and FixedUpdate:

Variables and Functions:

Part 1:

Part 2:

Part 3:

Part 4:

Part 5:

Part 6:

Part 7:

Part 8:

Part 9:

Part 10:

Part 11:

Part 12:

Part 13:

Part 14:

Part 15:

Takeaways:
