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Electronic Media Studio: Introduction to Interactivity and Computation

60-210 • Spring 2021 • Prof. Golan Levin

  • Syllabus
  • Deliverables
    • Deliverables 01
      • Minimum Inventory, Maximum Diversity
      • Examples of Assignments
    • Deliverables 02
      • Helpful Tools and Samples
    • Deliverables 03
    • Deliverables 04
    • Deliverables-05
    • Deliverables 06
    • Deliverables 07
    • Deliverables 08a
    • Deliverables 08b
    • Deliverables 09
  • Daily Notes
    • February
      • 02-01: Intro
      • 02-03: Generative Art
      • 02-08 Intro p5
      • 02-10 More p5
      • 02-15 Repeat
      • 02-17 Pattern
        • Pattern
      • 02-22 Refine
      • 02-24 Movement
    • March
      • 03-01 Sinusoids
      • 03-03 Shaping
      • 03-08 Creature
      • 03-10 Creature
      • 03-22 NFT; Narrative
      • 03-24 Bitsy
      • 03-29 Bitsy
      • 03-31 Bitsy
    • 04-07 Bitsy
    • 04-12 ML Part 1
    • 04-14 ML Part 2
      • Some ML Tools
    • 04-19 ML Part 3
      • 04-19 Announcements
    • 04-21 Unity
      • Unity 1: Installation
      • Unity 2: Interface
      • Unity 3: Models
      • Unity 4: Environments
    • 04-26/28 Unity
      • Walking in/as Art
      • Unity: Building to WebGL
      • Unity Post-Processing
      • Unity Audio
    • 05-05 Final
  • Resources
    • Calendar

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LINKS

  • Wordpress Login
  • Course Syllabus
  • p5.js Reference
  • p5.js Web Editor
  • OpenProcessing Classroom

  • 02-BasicShapes
  • 02-LookingOutwards
  • 02-Reading
  • 02-Valentine
  • 03-Exercises
  • 03-Readings
  • 03-Wallpaper
  • 04-Exercise
  • 04-Loop
  • 04-LoopReading
  • 04-LoopResearch
  • 05-Creature
  • 06-NFTImmersion
  • 06-NFTMinting
  • 06-NFTReading
  • 07-InteractiveNarrative
  • 07-LookingOutwards
  • 08-ArtBreeder
  • 08-DeepNostalgia
  • 08-FaceReadings
  • 08-GPT2
  • 08-ImageProcessor
  • 08-LookingOutwards
  • 08-Pix2Pix
  • 08-TeachableMachine
  • 09-Environment
  • 09-UnityEssentials
  • 09-Viewing
    • Syllabus
    • Deliverables
      • Deliverables 01
        • Minimum Inventory, Maximum Diversity
        • Examples of Assignments
      • Deliverables 02
        • Helpful Tools and Samples
      • Deliverables 03
      • Deliverables 04
      • Deliverables-05
      • Deliverables 06
      • Deliverables 07
      • Deliverables 08a
      • Deliverables 08b
      • Deliverables 09
    • Daily Notes
      • February
        • 02-01: Intro
        • 02-03: Generative Art
        • 02-08 Intro p5
        • 02-10 More p5
        • 02-15 Repeat
        • 02-17 Pattern
          • Pattern
        • 02-22 Refine
        • 02-24 Movement
      • March
        • 03-01 Sinusoids
        • 03-03 Shaping
        • 03-08 Creature
        • 03-10 Creature
        • 03-22 NFT; Narrative
        • 03-24 Bitsy
        • 03-29 Bitsy
        • 03-31 Bitsy
      • 04-07 Bitsy
      • 04-12 ML Part 1
      • 04-14 ML Part 2
        • Some ML Tools
      • 04-19 ML Part 3
        • 04-19 Announcements
      • 04-21 Unity
        • Unity 1: Installation
        • Unity 2: Interface
        • Unity 3: Models
        • Unity 4: Environments
      • 04-26/28 Unity
        • Walking in/as Art
        • Unity: Building to WebGL
        • Unity Post-Processing
        • Unity Audio
      • 05-05 Final
    • Resources
      • Calendar
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