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Electronic Media Studio: Introduction to Interactivity and Computation

60-210 • Spring 2021 • Prof. Golan Levin

  • Syllabus
  • Deliverables
    • Deliverables 01
      • Minimum Inventory, Maximum Diversity
      • Examples of Assignments
    • Deliverables 02
      • Helpful Tools and Samples
    • Deliverables 03
    • Deliverables 04
    • Deliverables-05
    • Deliverables 06
    • Deliverables 07
    • Deliverables 08a
    • Deliverables 08b
    • Deliverables 09
  • Daily Notes
    • February
      • 02-01: Intro
      • 02-03: Generative Art
      • 02-08 Intro p5
      • 02-10 More p5
      • 02-15 Repeat
      • 02-17 Pattern
        • Pattern
      • 02-22 Refine
      • 02-24 Movement
    • March
      • 03-01 Sinusoids
      • 03-03 Shaping
      • 03-08 Creature
      • 03-10 Creature
      • 03-22 NFT; Narrative
      • 03-24 Bitsy
      • 03-29 Bitsy
      • 03-31 Bitsy
    • 04-07 Bitsy
    • 04-12 ML Part 1
    • 04-14 ML Part 2
      • Some ML Tools
    • 04-19 ML Part 3
      • 04-19 Announcements
    • 04-21 Unity
      • Unity 1: Installation
      • Unity 2: Interface
      • Unity 3: Models
      • Unity 4: Environments
    • 04-26/28 Unity
      • Walking in/as Art
      • Unity: Building to WebGL
      • Unity Post-Processing
      • Unity Audio
    • 05-05 Final
  • Resources
    • Calendar

Monday – PhazeroVideo

I really enjoyed this presentation and I really appreciated the Q & A segment at the end because it meant a lot to me to hear about learning and traversing game development and design alone from someone with an arts background and interest like mine.

Author MondayPosted on 26 April 2021Categories Uncategorized

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Authors

  • anna (18)
  • bookooBread (28)
  • bumble_b (27)
  • fr0g.fartz (24)
  • gaomeilan (9)
  • golan (1)
  • minniebzrg (28)
  • Monday (23)
  • peatmoss (27)
  • rathesungod (22)
  • shrugbread (28)
  • YoungLee (26)

LINKS

  • Wordpress Login
  • Course Syllabus
  • p5.js Reference
  • p5.js Web Editor
  • OpenProcessing Classroom

  • 02-BasicShapes
  • 02-LookingOutwards
  • 02-Reading
  • 02-Valentine
  • 03-Exercises
  • 03-Readings
  • 03-Wallpaper
  • 04-Exercise
  • 04-Loop
  • 04-LoopReading
  • 04-LoopResearch
  • 05-Creature
  • 06-NFTImmersion
  • 06-NFTMinting
  • 06-NFTReading
  • 07-InteractiveNarrative
  • 07-LookingOutwards
  • 08-ArtBreeder
  • 08-DeepNostalgia
  • 08-FaceReadings
  • 08-GPT2
  • 08-ImageProcessor
  • 08-LookingOutwards
  • 08-Pix2Pix
  • 08-TeachableMachine
  • 09-Environment
  • 09-UnityEssentials
  • 09-Viewing
    • Syllabus
    • Deliverables
      • Deliverables 01
        • Minimum Inventory, Maximum Diversity
        • Examples of Assignments
      • Deliverables 02
        • Helpful Tools and Samples
      • Deliverables 03
      • Deliverables 04
      • Deliverables-05
      • Deliverables 06
      • Deliverables 07
      • Deliverables 08a
      • Deliverables 08b
      • Deliverables 09
    • Daily Notes
      • February
        • 02-01: Intro
        • 02-03: Generative Art
        • 02-08 Intro p5
        • 02-10 More p5
        • 02-15 Repeat
        • 02-17 Pattern
          • Pattern
        • 02-22 Refine
        • 02-24 Movement
      • March
        • 03-01 Sinusoids
        • 03-03 Shaping
        • 03-08 Creature
        • 03-10 Creature
        • 03-22 NFT; Narrative
        • 03-24 Bitsy
        • 03-29 Bitsy
        • 03-31 Bitsy
      • 04-07 Bitsy
      • 04-12 ML Part 1
      • 04-14 ML Part 2
        • Some ML Tools
      • 04-19 ML Part 3
        • 04-19 Announcements
      • 04-21 Unity
        • Unity 1: Installation
        • Unity 2: Interface
        • Unity 3: Models
        • Unity 4: Environments
      • 04-26/28 Unity
        • Walking in/as Art
        • Unity: Building to WebGL
        • Unity Post-Processing
        • Unity Audio
      • 05-05 Final
    • Resources
      • Calendar
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