Quick Links to our Spring 2011 Kinect Projects
This page presents a quick link index to all of the interactive projects created in our semester course which made use of the new Microsoft Kinect depth-camera. These included a number of 7-week final projects, as well as sixteen small projects from a 2-week Kinect-specific unit.
Kinect-based final projects (May 2011):
- Kinect Fun House Mirror (Ben Gotow)
- Robotic Mimicry (Shawn Sims)
- Body Type (Mauricio Giraldo)
- Catching Flies Trampoline Game (Meg Richards)
- Never Turn Your Back on Mother Earth (Tim Sherman)
- Kinect Portal (Ward Penney)
Kinect-based small projects (February 2011):
- Comic Kinect (Maya Irvine, Ward Penney, Emily Schwartzman, and Mark Shuster)
- Mario Boo (John Horstman and Nisha Kurani)
- Magrathea (Tim Sherman and Paul Miller)
- We be Monsters (Caitlin Boyle and Asa Foster)
- Mix & Match Interactive Toy (Meg Richards)
- Kinect Flock (Alex Wolfe and Honray Lin)
- RoboScan (Shawn Sims)
- Neurospasta (Huaishu Peng and Charles Doomany)
- Will-o-the-Wisp (Le Wei and James Mulholland)
- Balloon Grab (Susan Lin and Chong Han Chua)
- Kinect Hand-Tracking Visualization (Ben Gotow)
- Kinect Tracer (Eric Brockmeyer and Jordan Parsons)
- Automatic Spotlight (Samia Ahmed)
- 2D♥3D (Mauricio Giraldo)
- Kinect VJ’ing (Riley Harmon)
- Interactive Projection Mapping (Marynel Vázquez and Madeline Gannon)
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