Alex Wolfe | Project 3 | Interaction Ideas

by Alex Wolfe @ 11:16 am 6 February 2011

Honray and I were talking about simulating a constantly swirling force or wind that the user can manipulate with their movements, maybe featuring three dimensional perlin noise effect, or a flocking simulation that would swarm or avoid the user. It would recognize certain movements, such as making a sphere with your hands and respond accordingly

I was interested in the fact that even though the Kinect is designed to represent 3 dimensional space, it technically takes a 2 dimensional capture, leaving a hollow area behind the face you can see. I was thinking about creating a graphic that emerges from the hollow negative spaces, so that you’d only catch glimpses of it from a straight on view, but rotating the scene reveals it. Also playing with the same concept I thought of an app where you could  paint on your face or body, like the invisible man. Only the portions of you touched by your hands would become visible on the screen, and you can observe your “hollow” body

For Fall/Winter 2010, Chanel not only hosted one of the most expensive runway shows of the season, but also managed to create the most ridiculous garment ever to grace them. The Chanel “Wookie Suit” could be interestingly recreated using the Kinect. I was looking at the Esotera Processing example, and thinking that you could extend every pixel in the group of pixels that compromise the person in order to create a simple “Wookifier”, so that you too can try on the world’s ugliest suit from home.

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