For the scripting tutorial assignment, I followed the Roll-a-ball tutorial to make an interactive game. I found it significantly easier to follow along since the whole game was made from scratch and I didn't have to sift through outdated exercise files. I also liked this tutorial since it provided a lot of references on how to learn more rather than simply telling me what to click or write. For the scripting, it had me click in to the Unity reference library and search through functions so I could understand how to figure out what I need.