I chose the drawing exercise from the P5 examples. It appealed to me because the lines created by clicking and dragging the mouth have the added characteristic of particles as points.
From the libraries, I looked further into the 3D library - in particular, Canvas3D. With it, we are able to create shapes and patterns in 2D and make them 3D, much like an SVG image in Maya.
The glitch block that I found most useful was the Model Viewer. Since most of my work involves 3D models, I was interested to know how I could use them in a browser.