Guodu-LookingOutwards08
How Do You Design the Future?
“Transform Beyond Pixels, Towards Radical Atoms” by Hiroshi Ishii
Intro
- Last time Hiroshi was in this room was Randy Pausch’s Last Lecture September 18, 2007
- Ars Electronica
- Students are the future, how do you inspire them?
Timeline
- 1992: ClearBoard: Seamless Collaboration Media
- 1995: TRANS-Disciplinary: Finding opportunity in conflict between disciplines & Breaking down old paradigms to create new archetypes
- Ideas Colliding, Opportunities Emerging, Disciplines Transcending, Arts + Sciences
- Music Technology MirrorFugue III by Xiao Xiao – embodied interaction to artistic interaction
- Lexus Design in Milan 2014 – Transform
- 1. Visions >100 years 2. Needs ~10 years 3. Technologies ~1 year
- Tangible Bits embody digital information to interact with directly with hands
- Origin: Weather Bottle – the sound of weather coming out of a soy sauce bottle in her kitchen
- I/O Brush by Kimiko Ryokai, Stefan Marti & Hiroshi Ishii 2004
- It looks like a painting but goes beyond that
- Capturing and weaving history
- PingPongPlus
- Audio pad by James Patten and Ben Recht (Physics & Media)
- Urp: Urban Planning Workbench
- Sandscape:
- Two Materials:
- 1. Frozen Atoms
- 2. Intangible Pixels
- Third Material
- 3. Radical Atoms
- Time Scape: based on relief, manipulate in real time
- TRANSFORM
- inFORM 2013: http://tangible.media.mit.edu/project/inform ART NOT UTILITY
- Sean Follmer, Phillip Scholl, Amit Zoran,
- Opposing Elements / Design vs Technology / Stillness vs Motion / Atoms vs Bits
- Materiable is an interaction framework that build a perspective
- Flexibility, Elasticity, Viscosity
- Biologic: “Bio is the new interface” http://tangible.media.mit.edu/project/biologic/
- “Making material Dance“
- Why do you have to obey?
- The Future is not to predict but to invent – Alan Kay 1971 “This is the century in which you can be proactive about the future; you don’t have to be reactive. The whole idea of having scientists and technology is that those things you can envision and describe can actually be built”
- Envision — Art and philosophy,
- Embody — Design and Technology,
- Inspire — Art and Aesthetics
- Eye –> Telescope –> Observatories –> Hubble Space Telescope –> Voyager 1
- People could only see the world from their own perspective
- Towards Holistic Worldview
- Holistic Perspective –> Heuristic Focus –> (“Life is short”)
- Inspiration: Douglas Engelbart, Mark Weiser, William Mitchell, Bill Buxton, Alan Kay, Nicholas Negroponte (Heroes and Gurus)
- Who are friends? Bouncing ideas back, this tension is friendship
- Golan Levin – Director of Studio for Creative Inquiry, CMU 🙂
- Austin Lee
- Lining Yao
- Technology soon becomes obsolete
- How do you focus on vision? What is the most exciting
- Abacus – a physical embodiment of a digit
- Abacus – sound of accounting
- What do I care about?
- Get more legs to your chair so people understand because art is abstract
- Virtual Reality is completely opposite of Randy Pausch’s Dream and what I do, but I’m nice and I just say let them do it
- Your one hour listening to me is beyond art, design, and technology
- What do you want to communicate, and influence?
- Reacting to Failure, sometimes the floor gets so low, the ceiling gets so high, but what’s the new potential?
- Try not to think of Art, Design, Science, and Technology as boundaries