Work: Tom Beddard’s Aurullia


I admire the stunning beauty of the visuals and the incredible amount of details in Tom Beddard’s Aurullia. It cleverly make use of maths and fractals, yet it feels fine tuned and distinguish itself from many other fractal art that looks like math demos. This way of concealing the technology in the piece is what I always liked. It also make me wonder about the details of its implementation.

The algorithm is based on fractals, using a type of Mandelbox called Mandalay. The use of subtle colors and how the parameters are tweaked to have the effect reveal the artist’s aesthetics.

The work has effective complexity on multiple levels: the terrain is random, yet the architecture on it seems to be constructed by intelligent lifeforms. Much of the architecture is orderly, yet there are small variations between them. The artist can control the general look, but much is generative.

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