For this project, I wanted to create something simple but organic– something that actually repeats in real life. I tampered with various rolling object ideas and falling objects, but the mechanics of water/fluid interested me the most.
My original idea for this project was to create a droplet falling from a horizontal surface. I didn’t quite get to the point where the droplet would detach and fall, mostly due to my inability to figure out how to use geometry and trig with bezier curves. I ended up just making the drop formation loop.

GitHub Link

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