Project 4: My Life is like a Video Game

by jonathan @ 2:12 am 29 March 2012

My goal for this project was simple: just dick around (and learn something too).

On that note, I nabbed one of Golan’s Kinects and began tossing around idea after idea, ranging from a bicycle mounted egg launcher to kinectified augmented reality.

Of the first ideas that I had, I wanted to hook up the Kinect to a pair of VR goggles which Golan fortunately had a pair around. Not surprisingly, a significant chunk of my initial time went in to figuring out how to hook up all the components together. I was intrigued by replacing our stereoscopic vision with the depth map of the Kinect and simply seeing what would happened if I did.

 

[vimeo https://vimeo.com/39392778]

It was interesting, no doubt, but I kept experimenting some more.

More dicking around later, the next question became, what if I made this an experience for two people? One person would be wearing completely blacked out goggles with the Kinect attached to their face while the other person would have the VR goggles fed with the Kinect video feed, therefore making each person mutually dependent on each other.

[vimeo https://vimeo.com/39392777]

With last iteration of this Kinectivision I suspended the Kinect above the user, making them feel as if they were in a RPG situated in real life. I think this has the potential to lead to many more interesting directions. I guess I am imagining the user to be able to actively alter the depth image: moving objects, grabbing people walking by, creating new objects in an actual space in real time. Who wouldn’t want their life to be a video game?

[vimeo https://vimeo.com/39392779]

 

I wish I had a bit more time and skill to implement more of my wishes, though I believe this foundation is a good spring board to other different utilizations.

1 Comment

  1. Well, I’m enjoying this tremendously just as a perfomance piece.+1 Also, BVW much?
    “This is what the future was supposed to look like” – “The box on my head is incredibly helpful!”
    Can’t find the video, but this reminds me of another project in which a guy had a similar camera setup, but just with video. He wore a headset that let him see himself as though he were a third-person game sprite, and the video is basically just of him running into people on the street. Pretty classic.
    ^yeah golan showed us that one. Ah. Well, there you go. That’ll teach me to miss lecture.
    interesting i saw something liek this for projecting weather conditions onto a scene
    The head box is just perfect.+1 +1
    Can you incorporate it as apart of the the back rig? Maybe using bent conduit as a frame for the kinect rig would be light weight + strong enough to strap your hardware to and go mobile.
    hahahhahhhahahah
    I like the interactive part of your project.
    I think there is HUGE potential in this project. How about do it for games.
    This is amazing. You showed a lot of creativity and created something that’s just plain fun. I love that it shakes you from your everyday reality. I would play up the video game theme, try out different 8 bit styles…this reminds me of old school macintosh 3D games…http://bit.ly/GXBm7p
    Way to go Jonathan!! I really like this project. It’s like a 3d shooting game where you see yourself from the outside. Did you try mounting the kinect to the head itself? Why do u need the constructions and the height above the person?
    i’d love to see this where the depth map changes and it just wrecks your perception of space and dimensionality+1
    It reminds me a bit of Johnny Lee’s Wii thing in that, instead of moving around in front of the Kinect, you mount the Kinect and move it around with you. I’d love to play around with it.
    The rig on peoples’ backs is cool. I think I agree with the comment that it’s more fun for people to watch friends do this than to do it themselves, but I think that mgiht be true for all of VR.
    I think integrating the whole rig into one pack is DEFNITELY the way to go. you have to put this in the real world to get the full effect
    What if there is the possibility to attach a mechanism that rotates the kinect so that one can have views of the environment that normally does not.
    +1 to Golan’s comment. Take this and do something totally unique!
    “The box on my head is very helpful, actually.” Awesome presentation, live demos are always fun. I feel like you could use more than the depth data to make an easier visual, but it’s a very striking visual for the audience.
    When I tried it out, the uselessness of my head was very jarring, which may or may not be what you’re going for. I would have liked to try an experiment where the Kinect was connected to my head, rather than body.

    This is very fun. Great project. I think when you started to control and move the field of view I found it especially exciting. I think you can come up with some fun ways to augment our vision. Make us into superheros in some way.
    i think this is a good start. nice job implementing this prototype in such a short amount of time. i just feel like i still dont understand where you’re going with this project. I’m very excited to find out though, so good luck in the future steps!
    Great starting point! I think you can make a really interesting, more polished and focussed project from this. (not to diminish what you had for today at all!)
    I think what your interested in is more complicated than just obscuring the field of vision for the user. I agree that attemptin to create a more sensative vision that what we already posess is a more interesting result. —- see James Auger’s style of planning for sketching. The most telling part of his work comes from his very cute and realistic situations he imagines of the future.
    Time for some sketches. Concepts! Designs! What’s the app? Take out the sharpie, start concepting. Good start!
    You could use this to transport yourself somewhere else ..

    Comment by admin — 29 March 2012 @ 11:38 am

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