Lecture 11-4: Interaction
Full-body interactive art, in two presentations:
- Interactive Art 1. Interactive Art: Beginnings
- Interactive Art 2. Full-Body Interactions with Cameras and Screens
Afternoon: Motion capture
- BVH Example Projects (Processing, three.js, OpenFrameworks)
- Motion Capture datasets
- CMU Mocap Library (ported to BVH at cgspeed)
- OCAD Library